Have you ever wanted to publish a TTRPG?

I find that most people who have ever GMed an RPG have at one time or another thought about publishing their own game.

I Made a TTRPG After I Played Once I played D&D for the first time when I was nine and shortly after I made my first game.  

It was called Jungle Hunt and it was basically D&D, but the players played big game hunters in Africa. My mom was my first and only playtester.  

After Jungle Hunt, I tried my hand at creating many games. I never really stuck with any except for Anarchy.  

My RPG Called Anarchy A number of my friends playtested it and I tried many systems from D20 to D10. I flirted with self-publishing it during college. However, it never really went anywhere.  

I put things in drawers or on hard drives and went about life. Then in 2014, one of my old gaming buddies died.  

The Death of a Friend At his funeral, I saw many old friends. To my surprise, several said that they wanted to play Anarchy.  

You see our friend that passed away was my most prolific playtester for Anarchy. We had a campaign that lasted for more than three years. I tried out all kinds of rules and different skill systems and we had a blast.  

After talking to my friends at his funeral and with thoughts of my own mortality swirling in my head I decided I would publish Anarchy. I didn't know what I was doing, but I wasn't going to let that stop me.

At the end of 2015, I published Anarchy.  

Learning Self-Publishing Going through the process really reminded me of my love for creating RPGs and dicegeeks.com was born. Now I create RPG resources and more on a regular basis.  

Now, I make the income roughly equivalent to a part-time job working a few hours at night doing something I love.  

It took a ton of trial and error and I wasted a load of time doing things I didn't need to do, but I figured out the basics.  

Now back to my original question...  

Have you ever wanted to publish a TTRPG? If so, I would like to help.  

I want everyone who has ever dreamed about publishing an RPG to be able to do it. Fortunately, we are living in an era when anyone can write and publish a game or book.  

If you would like some help, please take a second and sign up for my free Self-Publishing RPGs for Beginners Course.

 The course is a series of emails that will inform you on how you can get started publishing your own role-playing games. You will receive tips and tricks plus some inspiration along the way.  

The information is for beginners, but if you have some experience self-publishing you will pick up helpful hints as well.  

I would love nothing better than to be holding your game in a year or two!

Ready to Start the Course?